An interactive visualization of neural network training with real-time backpropagation animation and decision boundary rendering.
An interactive visualization of the Vigenere cipher with Kasiski examination cryptanalysis.
An interactive visualization of the Caesar cipher encryption process with frequency analysis cryptanalysis.
An interactive visualization of popular pathfinding algorithms with real-time exploration tracking.
A simple visualization of a couple graph traversal algorithms in Javascript.
A simple visualization of several sorting algorithms in JavaScript.
A reimplementation of Conway's Game of Life with TensorFlowJS.
Created a custom Canny Edge Detector that can detect edges from a camera in near real time.
A bird flocking simulation using the Boids algorithm.
An extension to Netresec's Opensource NetworkMiner computer forensics tool.
A solution to the Travelling Salesman Problem using a genetic algorithm.
A recreation of Conway's Game of Life with Javascript.
Created a blogging app using Next.js and Firebase based on the tutorial by Fireship.io. Added in a custom markdown editor to simplify article editing for the user with a similar design to DEV.To
Built a real-time face detection/recognition command line program using OpenCV. Also implemented a near real-time canny edge detector using the same system
Created a custom Canny Edge Detector that, given an input image, a value for sigma, and values for high and low thresholds, outputs the edges of the image.
Created and experimented with several Reinforcement Learning Agents including DQN, A3C, and PPO to play in Lockheed Martin’s OpenAI Gym environment: “Everglades”
Built a cache simulator to simulate the operations of a simple CPU cache using Java.
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